Archive for the ‘Uncategorized’ Category

Dec 18 2011

Video Game Design with Scott Rogers

I’ve been teaching my design students out of Scott Rogers book, “Level Up – The guide to great video game design” the past few weeks. I think that if anyone is interested in an easy to digest book on game design this is a must have book on their bookshelves. It’s not nearly as intimidating as the David Perry Game Design Brainstorming Bible (also a great book to have handy when designing games).

Scott has done a really great job making this a hard book to put down with his clever and well placed ‘doodles’, proving once again that a picture can be worth a thousand words. The books flow is broken up in such a way that even the easily distracted reader will have no troubles getting through it. (ask me about my attention deficit disorder or pie or my cat. a dog. i have a bike. do you like tv? i saw a rock. hi!).

I had bought and read through this book about ten months ago, but this is the first time I’ve gone through a teach with it. it’s funny how reading something for personal pleasure vs. teaching with the same book causes you to focus on different aspects. For instance, the number and duration of chapters in this book works really well for a 20 day course where we can cover a chapter a day and still have plenty of time to work on a practice project (building a GDD for an existing game). Not the kind of thing that you typically (or I typically) think about when reading for pleasure, but paramount when looking for materials for courses. I’ve set up the project to span over the last 3 weeks and set simple to increasingly difficult milestones as the project progresses. (One Pager, Ten Pager, Full GDD).

While not 100% ideal (having students new to video game design build a GDD for an existing game) It is a pretty good way to keep them moving in a positive and forward moving direction while they master the volume of concepts and details that need to go into a good game design.

I give Scott Rogers and this book “Level Up – The guide to great video game design” props / kudos and my full endorsement. If you are looking to learn video game design this book has all of the major bases covered and is a truly a great read.

 

 

 

 

 

Nov 05 2011

A New Face … Site Update

Well I finally managed to get around to updating the site, its not 100% yet, but its usable and it looks better (IMO) .

I also have taken this time to refresh the project manager I was using and am working on theme-ing it to the site as well (http://projects.robertfrench.ca) That will help with my clients and the various projects. It gives me a centralized location to track issues and progress on a given project.

Then there is the portfolio which is terribly outdated, I’m going to have to make it uber slick I think, and of coarse the game that is just staring at me in the banner … and the games.robertfrench.ca sub-domain, but really, taking the first step a few days ago has gotten the momentum moving. which is always good :-) Once all of that is done I will go through the painstaking validation process (which I have already done with the main page) HTML 5 validated!

Please feel free to notify me of any visual glitches or breakages if you happen to notice them, it should be 100% within the next few days.

 

 

 

 

Aug 07 2011

Site updates and grading papers

Ah how time fly’s when you commute 135km each direction Monday to Friday!!!New RobertFrench.ca layout

I’ve been working on a website update  the past few weeks it’s been very slow going, but its getting there. You can follow my progress here or by clicking on the image over there ->> … er deRp a dErp? up there? ^ … me thinks me has a layout problem (note to self … fix layout issue in blog).

The driving factor in updating was actually the width of the old site didn’t sit well with the HTML/JavaScript game for the banner (in progress) I’m building (details to follow in another post).

I’m going to try and get back to regular blogging again, I think I can commit to Sundays and that should at least get some relevant content posted in a scheduled-ish way. wish me luck with that!

Lvl Up! has been sitting on a back burner because I told myself that I wouldn’t do anything else with it until I was finished grading papers … Which I finished doing last night (early this am) and now today I just have to plug the grades in and submit them. wEwT!

I will be linking the banner game into LvlUp! so I need to work on both concurrently (this should be fun) I want to give myself short and simple sprints to get some momentum on both of these projects … that makes me want to get both of them into an agile project manager…but I digress .

Thats all for now, more to come soon!!!

Apr 13 2011

Lvl Up!

Well its safe to say that it’s been a while … I’ve most recently been immersed (the past few weeks) in an idea that spawned from an interesting article I read about a year ago. Thanks and Kudos goes out to Lee Sheldon for being the first in the ‘gamer generation’ to boldly go where many gamers have gone before.

In place of Lee Sheldon’s thoughts of providing experience points in place of traditional grades, I’m building an online system that helps to track and measure experience points (regardless of the environment) In education, the experiences go along with traditional grades (can be converted for a percentage of the overall grading) rather then outright replacing the traditional system. This system could also easily be used in the workforce by employers to motivate the ‘gamer generation’ employees.

I call my system Lvl Up!

Lvl Up!, in itself, is a game. For my particular scenario (being a college professor in a video game design and development college) this makes a whole lot of sense for my students who have embraced this system and are actively competing for the XP. (even the slackers!). All of the students want to ‘Lvl Up!’  and the only way to accomplish that is to gain the experience points needed to get from level to level.

Experience is granted manually at the moment, but that will be changing in the near future, while still in development (alpha hosted at horoku), the system currently supports the bare minimum of sign-up/sign-in/authentication, a single admin user with the ability to give XP to users and provide a reason for it.

Over the coming days and weeks, I will be adding in the level management, proper user roles, team support and achievements… Check back for updates and a public beta!

Feb 16 2010

Green Tips

So here is an example of how “my” universe works sometimes …

I’m in the process of sorting out my files (general spring type cleaning) on my system, and while the gigs of files are copying I’m flipping through the various RSS feeds that I have been neglectful of (read and review list),  as I’m in ‘mail’ (my RSS reader of choice),  just reading a LifeHacker Article on reviving dead plants … Thinking about how I like plants, and its a shame that there aren’t any in the Labs I teach in @ The College and I get this random email from Suzanne telling me about her blog post on Green Tips for Teachers … Naturally, I have a peek through and while directed in places at the United States (even though I;m in Canada) I thought I would share … Thanks for the Link Suzanne!!

Read the Post http://www.x-raytechnicianschools.org/30-go-green-tips-for-teachers-to-introduce-to-the-classroom/

Dec 28 2009

Back on Track (v2) Day 3

This post is part of an ongoing experiment series centered around success and getting life back on track. (specifically mine, but these steps will work for yours too).
Today I’m giving you the third and fourth steps in the process and a real world example of how it applies.

So far so good… I’ve been thinking and additional to my 14 primary goals that I would like to accomplish this year is at least a ‘30 day trial’ of the polyphasic sleeping pattern… for those that don’t know what that is, put simply rather then sleep for one long stretch each day, sleeping in much shorter duration’s throughout the day (25 to 30 minutes every 4 hours). Typically this would happen at say 2 am, 6 am, 10 am, 2 pm, 6 pm, and 10 pm. totaling 3 hours of sleep for every 24 hour cycle.

While that may just sound totally insane to some people, I know that personally I have functioned best on 4 to 6 hour night time sleeping with an hour nap in the afternoon/evening for pretty much my whole life. So the thought of being more productive and alert, and the reported benefit of less brain chatter and clarity of thinking make this sound like an ideal way to live.

A 30 day trial is really just that, 30 days to try out something new, (like the plan to reduce my nicotine intake over the next 30 days (which seems to be going well so far)).

That aside … I did over sleep today, and have been for the past months … but thats ok, because it helps to exemplify the next step.

Step 3. – When you fail (and you will fail), accept what happened as an opportunity, learn from it, know forgiveness for yourself, don’t dwell on it as negative, and keep going.

So, with that in mind, today is another day to try and get it right, I want to sleep less and get up earlier. So I will try again. ;-)

The opportunity is to access the amount and quality of sleep that I’m getting, I have been sleeping a lot more n the past few months, and that isn’t really congruent with my wants, by missing out on a good portion of my morning or the latter part of my night and feeling rushed for the first part of my day I was able to see that isn’t what I want, and see that it isn’t congruent with the direction I really want to go in, and that will server to re-enforce the goal.

Hopefully that makes a good example of a real life lesson in the process.

Next will come the focus stuff… something that I personally have had a great deal of experience with, so hopefully that will benefit some other people out there.

I have to admit, focus is one of my personal nemesia. I’m the guy that reads 4 books at a time, always has multiple projects on the go, get distracted easily, etc … in a nut shell I’m ADD (Attention Deficit Disorder) … (if you are the kind that buys into disorders (which, for the record. I don’t … (another post))) … See that distracted thought? :) but it was still along the same thought process and not totally all over the map, so thats a bit of focus and I’ll give myself the kudos for it.

Focus is essentially, a discipline of the mind. In todays fast paced instant gratification society where we bombard ourselves constantly with 30 second ads, and 500+ channels on the television, its no wonder that there are so many people that have a hard time keeping focus. Focus is a key to the universe, I’m sure that almost everyone here has read or seen ‘The Secret’, or understand the ‘Law of Attraction’ or the ‘Power of Deliberate Intent’, or has read some Napoleon Hill. If you haven’t you may want to check out one (or all) of the aforementioned so that you have a grasp of the direction I’m coming from.

Step 4. – If you can focus on a goal, for a minimum of 68 seconds, several times a day, you WILL manifest that goal into your physical reality.

Now that isn’t to say that all you need to do is focus on your goal, you still need to write it out, and you still need to make yourself accountable, and you still need to not focus on the negative side of the goal (for example, if your goal was a specific amount of money (coming up) don’t focus on your current lack of that money, that will continue the manifestation of the lack of money). Focus instead on the positive side of the goal (for example having the money in your possession already), and you need to know forgiveness for yourself when you fail. Being hard on yourself will not help in anyway.

So what can you do to improve your focus? As you will see for yourself, that mere 68 seconds of intended focus on a goal is not nearly as simple as it sounds, you will undoubtedly tell yourself that you are focusing (even when you are not), and in rather short form you will forget to focus and then you will say ‘that doesn’t work’ … well thats breaking Step #2 (accountability). So rather then do that, try this instead.

Tonight when you go to bed, get into a comfortable position (on your back) uncross your legs, put your hands at your sides, and take a few breaths (in through nose, out through mouth). Relax. take a few more breaths, don’t force them, don’t try to alter your breathing, just relax. Once you have started to relax I want you to direct your attention to your toes. Just your toes, I want you to ‘feel’ your toes, forget about the rest of you, there are only toes. Let them relax, then move into the ball of your foot (top and bottom) and again keep only that part of your feet in your attention, let that part relax, next into the arch (middle of your feet), same thing, relax that part and hold your attention on it.

Now if you have never done a relaxation or meditation before this will seem very foreign to you, but honestly what have you got to loose? you’re the only one that will know where you are directing your attention, there is no reason to feel foolish, and I know that the more you practice this exercise, the better you will become at it.

If you have done a relaxation or a meditation before you will undoubtedly be rushing through this part of it (don’t). Take your time, relax. The point of this exercise is to gain focus, that only happens by taking your time, the longer you take, the more your mind will wander and that’s OK and perfectly normal. its part of the process. So for the experienced, SLOW DOWN.

Your mind will wander, you will think about something that happened during the day, or anticipate what you need to get done tomorrow, or repeat a conversation in your mind, or review a TV show, or Movie you watched, or some other less important thought will come along. Thats all perfectly normal, what you need to do as soon as you become aware that you are distracted and not focused on the part of your body you should be, is finish the thought (that point where it changes into another thought) and gently but firmly direct the thought back to the last part of your body you were on and continue.

Personally, I like to use the following format … toes, balls of feet, arch(mid foot), heels, ankles, shins, calves, knees (back of knees / kneecaps), outer thighs, inner thighs, ass, genitalia, hips/pelvic, spare tire, tummy (lower abs), lower back, sides, abs, mid back, soloplex, rib cage, upper back, chest, sides, shoulders, finger tips, thumbs, palms, backs of hands, wrists, forearms, elbows (inner/outer), biceps, triceps, back of shoulder, neck, back of neck, throat, jaw, base of skull, back of head, ears, mouth (open slightly), cheeks, temples, top of head, nose, bridge of nose, eyes (closed), eye sockets, eye lids, forehead, and end on the ‘third eye’ (center of forehead just above your eyes.

The first little while you will undoubtedly drift off to sleep long before you finish this exercise, thats ok. Do it again the next time your laying down to go to sleep. The important thing is to take your time and relax each part of your body, make the part your attention is on the only part that you are aware of, don;t worry about littel itches, sounds, ringing, twitching, or any other distractions, just keep the attention and the focus on one part at a time.

You will get a refreshed feeling from this once you have managed to get all the way to your third eye and then focus on one of your goals for a few minutes.

I’ll expand on this exercise later, I think thats enough for now.